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Realnetworks : Security Vulnerabilities Published In 2007 (Execute Code)
# |
CVE ID
|
CWE ID
|
# of Exploits
|
Vulnerability Type(s)
|
Publish Date
|
Update Date
|
Score
|
Gained Access Level
|
Access
|
Complexity
|
Authentication
|
Conf.
|
Integ.
|
Avail.
|
1 |
CVE-2007-5601 |
119 |
|
Exec Code Overflow |
2007-10-20 |
2017-07-29 |
9.3 |
None |
Remote |
Medium |
Not required |
Complete |
Complete |
Complete |
Stack-based buffer overflow in the Database Component in MPAMedia.dll in RealNetworks RealPlayer 10.5 and 11 beta, and earlier versions including 10, RealOne Player, and RealOne Player 2, allows remote attackers to execute arbitrary code via certain playlist names, as demonstrated via the import method to the IERPCtl ActiveX control in ierpplug.dll. |
2 |
CVE-2007-5081 |
119 |
|
Exec Code Overflow |
2007-10-31 |
2017-09-29 |
9.3 |
None |
Remote |
Medium |
Not required |
Complete |
Complete |
Complete |
Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file. |
3 |
CVE-2007-5080 |
189 |
|
Exec Code Overflow |
2007-10-31 |
2017-07-29 |
9.3 |
None |
Remote |
Medium |
Not required |
Complete |
Complete |
Complete |
Integer overflow in RealNetworks RealPlayer 10 and 10.5, RealOne Player 1, and RealPlayer Enterprise for Windows allows remote attackers to execute arbitrary code via a crafted Lyrics3 2.00 tag in an MP3 file, resulting in a heap-based buffer overflow. |
4 |
CVE-2007-4599 |
119 |
|
Exec Code Overflow |
2007-10-31 |
2018-10-15 |
9.3 |
None |
Remote |
Medium |
Not required |
Complete |
Complete |
Complete |
Stack-based buffer overflow in RealNetworks RealPlayer 10 and possibly 10.5, and RealOne Player 1 and 2, for Windows allows remote attackers to execute arbitrary code via a crafted playlist (PLS) file. |
5 |
CVE-2007-4561 |
119 |
|
Exec Code Overflow |
2007-08-28 |
2011-03-08 |
10.0 |
None |
Remote |
Low |
Not required |
Complete |
Complete |
Complete |
Heap-based buffer overflow in the RTSP service in Helix DNA Server before 11.1.4 allows remote attackers to execute arbitrary code via an RSTP command containing multiple Require headers. |
6 |
CVE-2007-3410 |
119 |
|
Exec Code Overflow |
2007-06-26 |
2017-10-11 |
9.3 |
None |
Remote |
Medium |
Not required |
Complete |
Complete |
Complete |
Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value. |
7 |
CVE-2007-2924 |
|
|
Exec Code Overflow |
2007-06-19 |
2017-07-29 |
10.0 |
None |
Remote |
Low |
Not required |
Complete |
Complete |
Complete |
Multiple buffer overflows in RealNetworks GameHouse dldisplay ActiveX control (ghdlctl.dll) allow remote attackers to execute arbitrary code via unknown vectors. |
8 |
CVE-2007-2264 |
119 |
|
Exec Code Overflow |
2007-10-31 |
2018-10-16 |
9.3 |
None |
Remote |
Medium |
Not required |
Complete |
Complete |
Complete |
Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header. |
9 |
CVE-2007-2263 |
119 |
|
Exec Code Overflow |
2007-10-31 |
2018-10-16 |
9.3 |
None |
Remote |
Medium |
Not required |
Complete |
Complete |
Complete |
Heap-based buffer overflow in RealNetworks RealPlayer 10.0, 10.1, and possibly 10.5, RealOne Player, and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an SWF (Flash) file with malformed record headers. |
Total number of vulnerabilities : 9
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