Quake 1 server responds to an initial UDP game connection request with a large amount of traffic, which allows remote attackers to use the server as an amplifier in a "Smurf" style attack on another host, by spoofing the connection request.
Max CVSS
5.0
EPSS Score
0.27%
Published
1999-12-22
Updated
2016-10-18
1 vulnerabilities found
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