Vulnerability Details : CVE-2022-31265
Potential exploit
The replay feature in the client in Wargaming World of Warships 0.11.4 allows remote attackers to execute code when a user launches a replay from an untrusted source.
Vulnerability category: Execute code
Products affected by CVE-2022-31265
- cpe:2.3:a:wargaming:world_of_warships:0.11.4:*:*:*:*:*:*:*
Exploit prediction scoring system (EPSS) score for CVE-2022-31265
1.92%
Probability of exploitation activity in the next 30 days
EPSS Score History
~ 82 %
Percentile, the proportion of vulnerabilities that are scored at or less
CVSS scores for CVE-2022-31265
Base Score | Base Severity | CVSS Vector | Exploitability Score | Impact Score | Score Source | First Seen |
---|---|---|---|---|---|---|
6.8
|
MEDIUM | AV:N/AC:M/Au:N/C:P/I:P/A:P |
8.6
|
6.4
|
NIST | |
8.8
|
HIGH | CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H |
2.8
|
5.9
|
NIST |
CWE ids for CVE-2022-31265
-
A capture-replay flaw exists when the design of the product makes it possible for a malicious user to sniff network traffic and bypass authentication by replaying it to the server in question to the same effect as the original message (or with minor changes).Assigned by: nvd@nist.gov (Primary)
References for CVE-2022-31265
-
https://imgur.com/a/cm5E0jb
Exploit;Third Party Advisory
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