Vulnerability Details : CVE-2020-6018
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
Published
2020-12-02 01:15:13
Updated
2022-04-12 16:19:59
Vulnerability category: OverflowMemory CorruptionExecute code
Exploit prediction scoring system (EPSS) score for CVE-2020-6018
0.89%
Probability of exploitation activity in the next 30 days
EPSS Score History
~ 83 %
Percentile, the proportion of vulnerabilities that are scored at or less