Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.
Published 2007-10-30 21:46:00
Updated 2025-04-09 00:30:58
Source MITRE
View at NVD,   CVE.org
Vulnerability category: OverflowExecute code

Products affected by CVE-2007-5722

Exploit prediction scoring system (EPSS) score for CVE-2007-5722

8.09%
Probability of exploitation activity in the next 30 days EPSS Score History
~ 91 %
Percentile, the proportion of vulnerabilities that are scored at or less

CVSS scores for CVE-2007-5722

Base Score Base Severity CVSS Vector Exploitability Score Impact Score Score Source First Seen
7.5
HIGH AV:N/AC:L/Au:N/C:P/I:P/A:P
10.0
6.4
NIST

CWE ids for CVE-2007-5722

  • The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
    Assigned by: nvd@nist.gov (Primary)
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