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Vulnerability Details : CVE-2007-4442

Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
Publish Date : 2007-08-20 Last Update Date : 2018-10-15
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- CVSS Scores & Vulnerability Types

CVSS Score
Confidentiality Impact None (There is no impact to the confidentiality of the system.)
Integrity Impact None (There is no impact to the integrity of the system)
Availability Impact Partial (There is reduced performance or interruptions in resource availability.)
Access Complexity Low (Specialized access conditions or extenuating circumstances do not exist. Very little knowledge or skill is required to exploit. )
Authentication Not required (Authentication is not required to exploit the vulnerability.)
Gained Access None
Vulnerability Type(s) Denial Of ServiceOverflow
CWE ID CWE id is not defined for this vulnerability

- Products Affected By CVE-2007-4442

# Product Type Vendor Product Version Update Edition Language
1 Application Epic Games Unreal Engine 2003 Version Details Vulnerabilities
2 Application Epic Games Unreal Engine 2004 Version Details Vulnerabilities

- Number Of Affected Versions By Product

Vendor Product Vulnerable Versions
Epic Games Unreal Engine 2

- References For CVE-2007-4442
XF unreal-logging-bo(36102)
BUGTRAQ 20070818 Unexploitable buffer-overflow in the logging function of the Unreal engine
BID 25374 Epic Games Unreal Engine Logging Function Remote Denial of Service Vulnerability Release Date:2007-10-01

- Metasploit Modules Related To CVE-2007-4442

There are not any metasploit modules related to this CVE entry (Please visit for more information)

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