Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header.
Published 2007-10-31 17:46:00
Updated 2018-10-16 16:42:55
Source MITRE
View at NVD,   CVE.org
Vulnerability category: OverflowExecute code

Products affected by CVE-2007-2264

Exploit prediction scoring system (EPSS) score for CVE-2007-2264

95.50%
Probability of exploitation activity in the next 30 days EPSS Score History
~ 99 %
Percentile, the proportion of vulnerabilities that are scored at or less

CVSS scores for CVE-2007-2264

Base Score Base Severity CVSS Vector Exploitability Score Impact Score Score Source First Seen
9.3
HIGH AV:N/AC:M/Au:N/C:C/I:C/A:C
8.6
10.0
NIST

CWE ids for CVE-2007-2264

  • The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.
    Assigned by: nvd@nist.gov (Primary)

Vendor statements for CVE-2007-2264

  • Red Hat 2007-11-01
    This issue was fixed in RealPlayer for Red Hat Enterprise Linux 3 Extras, 4 Extras, 5 Supplementary by RHSA-2007:0841 on 17th August 2007: http://rhn.redhat.com/errata/RHSA-2007-0841.html)on (Our original advisory did not mention this issue was fixed as the details of the issue were not made public by RealNetworks until 25th October 2007)
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