Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header.
Publish Date : 2007-10-31 Last Update Date : 2018-10-16
OVAL (Open Vulnerability and Assessment Language) definitions define exactly what should be done to verify
a vulnerability or a missing patch. Check out the OVAL definitions
if you want to learn what you should do to verify a vulnerability.