Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
Published 2003-12-31 05:00:00
Updated 2017-07-29 01:29:11
Source MITRE
View at NVD,   CVE.org
Vulnerability category: Execute codeDenial of service

Exploit prediction scoring system (EPSS) score for CVE-2003-1432

Probability of exploitation activity in the next 30 days: 4.66%

Percentile, the proportion of vulnerabilities that are scored at or less: ~ 92 % EPSS Score History EPSS FAQ

CVSS scores for CVE-2003-1432

Base Score Base Severity CVSS Vector Exploitability Score Impact Score Score Source

CWE ids for CVE-2003-1432

  • The product constructs all or part of a code segment using externally-influenced input from an upstream component, but it does not neutralize or incorrectly neutralizes special elements that could modify the syntax or behavior of the intended code segment.
    Assigned by: nvd@nist.gov (Primary)
  • Assigned by: nvd@nist.gov (Primary)

References for CVE-2003-1432

Products affected by CVE-2003-1432

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