Massive Entertainment : Security Vulnerabilities, CVEs, Published In 2007 (Denial of service)
Massive Entertainment World in Conflict 1.001 and earlier allows remote attackers to cause a denial of service (failed assertion and daemon crash) via a large packet to TCP or UDP port 48000.
Max CVSS
5.0
EPSS Score
1.86%
Published
2007-10-30
Updated
2017-07-29
The GetMagicNumberString function in Massive Entertainment World in Conflict 1.000 and earlier allows remote attackers to cause a denial of service (NULL dereference and daemon crash) via a string to the VoIP port (52999/tcp) with an invalid value in the third byte.
Max CVSS
5.0
EPSS Score
4.22%
Published
2007-10-11
Updated
2018-10-15
2 vulnerabilities found