Electronic Arts : Security Vulnerabilities, CVEs, Published In 2004
Buffer overflow in Need for Speed Hot Pursuit 2.0 client (NFSHP2), version 242 and earlier, allows remote attackers (servers) to execute arbitrary code via long (1) gamename, (2) gamever, (3) hostname, (4) gametype, (5) mapname or (6) gamemode commands.
Max CVSS
5.1
EPSS Score
4.62%
Published
2004-12-31
Updated
2017-07-11
CVE-2004-0735
Public exploit
Buffer overflow in Medal of Honor (1) Allied Assault 1.11v9 and earlier, (2) Breakthrough 2.40b and earlier, and (3) Spearhead 2.15 and earlier, when playing on a Local Area Network (LAN), allows remote attackers to execute arbitrary code via vectors such as (1) the getinfo query, (2) the connect packet, and other unknown vectors.
Max CVSS
7.5
EPSS Score
42.99%
Published
2004-07-27
Updated
2017-07-11
2 vulnerabilities found