Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
Max CVSS
7.6
EPSS Score
5.64%
Published
2006-05-08
Updated
2018-10-18
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
Max CVSS
5.0
EPSS Score
1.66%
Published
2005-05-02
Updated
2016-10-18
2 vulnerabilities found
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