Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value.
Publish Date : 2007-06-26 Last Update Date : 2012-10-30
OVAL (Open Vulnerability and Assessment Language) definitions define exactly what should be done to verify
a vulnerability or a missing patch. Check out the OVAL definitions
if you want to learn what you should do to verify a vulnerability.